










CMON & Mattel – Masters of the Universe Board Game
He-Man, Skeltor, Evil-lyn, Man-at-Arms and more come to life in this board game. Play competitively or cooperatively as you use unique abilities, upgrade your skills and fight for Eternia! 1 to 5 players ages 14 and up. Plays in around an hour.
Also available The Evil Horde (a new faction with it’s own villains and troopers), Assault on Castle Grayskull (adds Castle Defense Mode) and She-Ra and the Great Rebellion (adds a new faction to the game with She-Ra, Glimmer, Bow and others)
For the Honor of Grayskull!
Pinnacle Entertainment – Doomtown : Weird West Edition
A standalone base set for boomtown that accommodates 1 to 3 players. add a second set to play with up to 6 players. Work to gain control of a western town set in the Weird West. Cowpokes, steampunk gadgets, spells and death can be an inconvenience to some, but not stop them permanently. 544 cards, tokens, rulebook and more.
Catalyst Games/Army Painter – Battletech Paint set
5 speed paints, primer, metal and special paints along with a brush and guide get you ready to paint your ‘Mechs. Add other Warpaints, Speed Paints and effects later to get even more intricate schemes.
Studio H – Oriflamme Alliance
can be played alone or combined with Oriflamme. A neighboring kingdom rises and the fighting pauses to assess the situation. Play cards face down to hide your schemes, protect your interests, spring your trap for your foes and try to gain enough influence to seize the throne. Plays in under half an hour. Ages 10 and up. For 3 to 5 players.
Osprey Publishing – new (and restock) books
Duel 125 – British Coastal Weapons vs German Coastal Weapons – Dover Strait 1940-44
Combat Aircraft 147 – F-4 Phantom II Wild Weasel Units in Combat
Combat 71 – Waffen SS soldier vs Soviet Rifleman – Rostov-on-Don & Kharkov 1942-43
Weapon 86 – Nambu Pistols : Japanese military handguns 1900-45
New Vanguard 317 – British Aircraft Carriers 1945-2010
Men at Arms 549 – Dacians and Getae at War 4 BC to 2 AD
Capstone Games – Railways Alban Viard
This Nano game challenges a player to create a railroad empire in the midst of the 19th century. Designed for ages 12 and up, this game plays in around half an hour. Develop railroads, expand buildings and move passengers.
Looney Labs – Around the World Fluxx
A ever-changing, world spanning card game of travel. Add rules as you go, take actions which modify your game play and put the goals in play in an attempt to win. For 1-6 players, ages 8 and up. Plays in 10 minutes to half an hour or so, defending on players.
ZMan Games – Peleo : The Terror Birds mini-expansion
Caradoc Games – Prisoners of the Elf King – Can you escape the clutches of the Elf King in this mini-RPG?
Modiphius Entertainment – Achtung Cthulhu! Forest of Fear
Tanks, Tentacles and Terror are around every bend in this campaign. Battle against the Nazi Occult and Ancient Evil lurking in the forests. 11 missions, awesome art, play aids, GM tips, maps and handouts make this campaign set come to life.
Pelgrane Press – Trail of Cthulhu : Fearful Symmetries
There is a secret history to 1930’s England, a magical reawakening, rivalries and a hidden war. This book gives you all the background you need to play in this world. Albion was split asunder and now people work to unite it. There are truths, myths and truths bruised in the myths. This setting helps you learn about them. Rules, background, monsters, history, GM tips, suggested reading and more.
Matagot Games – Yucatan
Fight the clans to assure your peoples safety from retribution from the gods. Take prisoners, and show how loyal and faithful you are to the deities. Train your army, upgrade your city, summon divine creatures and crush your foes. 2 to 4 players, ages 14 and up. PLays i around 90 minutes.
Awaken Realms – Great Wall
a competitive strategy game for 1 to 4 players set in Medieval China. This blends historical themes with a pinch of fantasy. Cooperatie and solo modes are included in the game. Can you raise the Great Wall to keep the lands safe from the nomadic tribes while fending off your enemies and trying to keep the Emperor’s Favor. for 1-4 players, ages 14 and up. Plays in 2 to 3 hours depending on the players. Includes 90+ models, 200 cards, double sided board, tokens, parts tray and hours of action.
Summoning Circle Press – Skill Points
This RPG Zine is about learning through play. Learning real life skills through tabletop RPG play. Socialization, puzzle design, education and more.
Wet Ink Games – Into the Cess and Citadel
This book allows you to add a strange, colorful and terrifying city to your RPG. A city that eats people. Rules for traveling and surviving in a city. Tools for generating urban factions, a guide to generating a sprawling Megacity, a dungeon-like Undercity and Opulent Spires. Includes monsters ranging from Dire Pigeons to Sewer Walruses to things we won’t speak of here. Also detailed are magical artifacts, curious spells, diseases, bunches of locations and more. All written in a system neutral format to be usable with your favorite game.