



It’s a chilly Tuesday and even more items have made it into the store – so if you manage to get out this way…
DM Dave – Just Passing Through Temples & Religious Sites
Each of the 20 entires have detailed maps, NPCs, adventure hooks and a variety of services. 90+ pages of information.
Arcane Library – ShadowDark hard cover books are back in stock!
Exalted Funeral – Owlmanac
a guide to fur & feathers in the Shadowdark RPG. ShadOwl Dark, ShadowPork, ShadowBark and ShadowDuck. Anthropomorphic races and classes for Shadowdark RPG, magic, potions and much more.
Exalted Funeral – Old-School Essentials : Advanced Fantasy Treasures
150 different weird and wondrous items inspired by the 1970s Advanced Rules. Ioun stones, deck of many thinks, weapons, swords, rods, staves, wands, apparatus of the crab and more. Random tables, descriptions, illustrations and more.
Knave second edition is here as well as Rakehell, an ezine in print format for Knave with scads of information, a sandbox setting and scads of tables.
Draco Ideas – 2GM Tactics
2GM Tactics is a full-fledged strategy card war-game where units are represented by cards and you’ll be in command of your army. Lead Patton or Rommel to victory with 2 game modes, full color cards, scenario cards and more. 1 to 4 players, ages 12 and up. Plays in around half an hour.
Compass Games – Grant : The Western Campaign
This game puts you in charge of the Shiloh campaign using point to point movement and chit based sequence of play to keep the action fluid. Designed for 2 players but easily played solitaire, scenarios range from a couple to six hours, with historical and hypothetical scenarios as well as two introductory scenarios.
Compass Games – Dog Boats : Battle of the Narrow Seas
a solitaire, tactical narrative driven wargame leading a Royal Navy gun/torpedo boats on missions against the Kreigsmarine forces in and around the English Channel during 1943-44. Each mission plays in about half an hour. Campaigns duration can be chosen from a few months to a year. Can you make the difference in then war?
Exploding Kittens – Zombie Burrito
a dodgeball card game where survivors team up against zombies. 3-6 players (ages 7+) gather cards, throw foam burritos and try to win three battle to succeed in the game. Plays in around 15 minutes.
Rio Grande Games – Moon Colony Bloodbath
1-5 players (ages 14 and up) compete in this engine building card game where you work to keep your colony working, avoiding bad events and building up your settlement. Game goes until a player has lost all the colonists in his settlement. Plays in about 45 minutes.
Rio Grande Games – Aldebaran Duel
1-2 players lead fleets trying to conquer and dominate the planetary system. Discover planets, colonize, build ships and gain superiority within three epochs. Plays in 60 to 90 minutes. Ages 14+
Moon – Pick & Pass building game for 1-5 players.
Construct your lunar base and try to become the lunar capital. Ages 14+, plays in under an hour.
Rio Grande – Resafa
1-4 player game of trade and survival. Journey merchant routes, trade, build canals, workshops and gardens. Every choice balances gain and survival. 1-4 players, ages 14+. Plays in 1 to 2 hours.
APE Games – Chaos Cove
Barbarians and Pirates are attacking and you must work together to repulse them… but work for yourself to make the strongest during the fight and the best party giver after victory is won. Ages 14 and up. 2-4 players, game taking about 2 hours.
Artipia Games – Ceres
A worker placement game taking place on the dwarf planet of Ceres 1-4 players try to establish the most prosperous corporation within the three years given. This worker placement game takes about 90 m minutes to 2 hours.
Phase Shift Games – Obelus
2 players (ages 8 and up) face off in this abstract strategy game. Plays in about 15 minutes.
Looney Labs – Jinxx
2 players (ages 8 and up) jockey for position in a small grid. Work to get three in a row on the topmost pieces to win. Plays in about 15 minutes. Includes a second game (Hijinks) and acts as an expansion for Pyramid.
Archduke – 2-6 players (ages 12 and up) challenges players to travel the day through distant sand dunes and uncharted seas. Use quick thinking, memory and sabotage to be the first to finish their journey to the Archduke. Plays in 15 to 30 minutes depending on players.
Repos Productions – For a Crown
This game combines trickery, betrayal and good timing. At war for as long as you can remember, the families have decided to unite under a single leader. Who will it be? Work through the competitions to claim the throne. 3-5 pliers, ages 8 and up. Plays in about 30 minutes. Recruit mercenaries, reveal ards and apply effects and try to keep hold of your rubies.
2 Tomatoes – Gold Nugget
a unique twist in the bluffing genre where 2-5 players compete to find, secure and even steal the gold nugget from the Raven’s Nest. Each creature has a unique power, as well of a time of day they sleep, making it harder to keep track of the Nugget. Plays in about 20 minutes.Ages 10 and up.